Refatoring
- separated net topology from the simulation nodes - moved files in a better hierarchy
This commit is contained in:
89
src/main/java/net/berack/upo/valpre/sim/EndCriteria.java
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89
src/main/java/net/berack/upo/valpre/sim/EndCriteria.java
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@@ -0,0 +1,89 @@
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package net.berack.upo.valpre.sim;
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/**
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* Criteria to determine when to end the simulation.
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*/
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public interface EndCriteria {
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/**
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* Determines if the simulation should end based on the statistics of the nodes.
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*
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* @param run The current run of the network.
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* @return True if the simulation should end, false otherwise.
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*/
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public boolean shouldEnd(Simulation run);
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/**
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* Ends the simulation when the given node has reached the specified number of
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* arrivals.
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*/
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public static class MaxArrivals implements EndCriteria {
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private final String nodeName;
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private final int maxArrivals;
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/**
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* Creates a new criteria to end the simulation when the given node has reached
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* the specified number of arrivals.
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*
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* @param nodeName The name of the node to check.
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* @param maxArrivals The maximum number of arrivals to wait for.
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*/
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public MaxArrivals(String nodeName, int maxArrivals) {
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this.nodeName = nodeName;
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this.maxArrivals = maxArrivals;
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}
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@Override
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public boolean shouldEnd(Simulation run) {
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return run.getNode(nodeName).stats.numArrivals >= this.maxArrivals;
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}
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}
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/**
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* Ends the simulation when the given node has reached the specified number of
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* departures.
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*/
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public static class MaxDepartures implements EndCriteria {
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private final String nodeName;
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private final int maxDepartures;
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/**
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* Creates a new criteria to end the simulation when the given node has reached
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* the specified number of departures.
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*
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* @param nodeName The name of the node to check.
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* @param maxDepartures The maximum number of departures to wait for.
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*/
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public MaxDepartures(String nodeName, int maxDepartures) {
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this.nodeName = nodeName;
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this.maxDepartures = maxDepartures;
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}
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@Override
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public boolean shouldEnd(Simulation run) {
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return run.getNode(nodeName).stats.numDepartures >= this.maxDepartures;
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}
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}
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/**
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* Ends the simulation when the given node has reached the specified number of
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* departures.
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*/
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public static class MaxTime implements EndCriteria {
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private final double maxTime;
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/**
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* Creates a new criteria to end the simulation when the given node has reached
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* the specified number of departures.
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*
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* @param maxTime The maximum time to wait for.
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*/
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public MaxTime(double maxTime) {
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this.maxTime = maxTime;
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}
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@Override
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public boolean shouldEnd(Simulation run) {
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return run.getTime() >= this.maxTime;
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}
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}
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}
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75
src/main/java/net/berack/upo/valpre/sim/Event.java
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75
src/main/java/net/berack/upo/valpre/sim/Event.java
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@@ -0,0 +1,75 @@
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package net.berack.upo.valpre.sim;
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/**
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* Represents an event in the simulation.
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*/
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public class Event implements Comparable<Event> {
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public final double time;
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public final Type type;
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public final ServerNode node;
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/**
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* Create a new event.
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*
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* @param type The type of event.
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* @param node The node that the event is associated with.
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* @param time The time at which the event occurs.
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*/
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private Event(Type type, ServerNode node, double time) {
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this.type = type;
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this.time = time;
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this.node = node;
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}
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@Override
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public int compareTo(Event other) {
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if (this.time < other.time)
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return -1;
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if (this.time == other.time)
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return 0;
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return 1;
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}
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/**
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* Create a new event.
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*
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* @param node The node that the event is associated with.
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* @param time The time at which the event occurs.
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* @param type The type of event.
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*
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* @return The new event.
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*/
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public static Event newType(ServerNode node, double time, Type type) {
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return new Event(type, node, time);
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}
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/**
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* Create a new arrival event.
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*
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* @param node The node that the event is associated with.
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* @param time The time at which the event occurs.
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* @return The new event.
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*/
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public static Event newArrival(ServerNode node, double time) {
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return new Event(Type.ARRIVAL, node, time);
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}
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/**
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* Create a new departure event.
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*
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* @param node The node that the event is associated with.
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* @param time The time at which the event occurs.
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* @return The new event.
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*/
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public static Event newDeparture(ServerNode node, double time) {
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return new Event(Type.DEPARTURE, node, time);
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}
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/**
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* The type of event.
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*/
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public static enum Type {
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ARRIVAL,
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DEPARTURE,
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}
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}
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131
src/main/java/net/berack/upo/valpre/sim/Net.java
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131
src/main/java/net/berack/upo/valpre/sim/Net.java
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@@ -0,0 +1,131 @@
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package net.berack.upo.valpre.sim;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.function.Consumer;
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import net.berack.upo.valpre.rand.Rng;
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/**
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* TODO
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*/
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public final class Net {
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private final HashMap<String, Integer> indices = new HashMap<>();
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private final List<ServerNode> servers = new ArrayList<>();
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private final List<List<Connection>> connections = new ArrayList<>();
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private final List<Double> sum = new ArrayList<>();
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/**
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* Adds a new server node to the network.
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* The unique identifier for the nodes is the name and, if you try to add a node
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* that has the same name of another, then the method will return an exception
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*
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* @param node The server node to add.
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* @throws IllegalArgumentException if the node already exist
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*/
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public void addNode(ServerNode node) {
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if (this.indices.containsKey(node.name))
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throw new IllegalArgumentException("Node already exist");
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this.servers.add(node);
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this.indices.put(node.name, this.servers.size() - 1);
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this.connections.add(new ArrayList<>());
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this.sum.add(0.0);
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}
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/**
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* Adds a connection between the nodes with the given weight to select it.
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* The weight must be > 0 and the nodes must be already added to the net.
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* If the connection is already present then the new weight is used.
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*
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* @param parent The parent node.
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* @param child The child node to add.
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* @param weight The probability of the child node.
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* @throws NullPointerException if one of the two nodes are not in the net
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* @throws IllegalArgumentException if the weight is negative or zero
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*/
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public void addConnection(String parent, String child, double weight) {
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var nodeP = this.indices.get(parent);
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var nodeC = this.indices.get(child);
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if (weight <= 0)
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throw new IllegalArgumentException("Weight must be > 0");
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if (nodeP == nodeC && nodeP == null)
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throw new NullPointerException("One of the nodes does not exist");
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var list = this.connections.get(nodeP);
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for (var conn : list) {
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if (conn.index == nodeC) {
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conn.weight = weight;
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return;
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}
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}
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list.add(new Connection(nodeC, weight));
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}
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/**
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* Get the total number of the nodes in the net
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*
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* @return the size of the net
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*/
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public int size() {
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return this.servers.size();
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}
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/**
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* Get one of the child nodes from the parent specified. If the index is out of
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* bounds then an
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* exception is thrown. If the node has no child then null is returned;
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*
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* @param parent the parent node
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* @param rng the random number generator used for getting one of the child
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* @return the resultig node
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*/
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public ServerNode getChildOf(ServerNode parent, Rng rng) {
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var index = this.indices.get(parent.name);
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var random = rng.random();
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for (var conn : this.connections.get(index)) {
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random -= conn.weight / 1.0;
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if (random <= 0) {
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return this.servers.get(conn.index);
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}
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}
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return null;
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}
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/**
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* Normalizes the weights in each connections so that their sum equals 1.
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* This method should be called by the user if they have inserted weights that
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* are not summing to 1 or are unsure.
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*/
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public void normalizeWeights() {
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for (var list : this.connections) {
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var sum = 0.0d;
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for (var conn : list)
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sum += conn.weight;
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for (var conn : list)
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conn.weight /= sum;
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}
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}
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/**
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* Apply a consumer to all the nodes. The implementation uses a stream and for
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* this reason you should consider to make thread safe the consumer.
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*
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* @param consumer a function that takes in input a ServerNode
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*/
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public void forEachNode(Consumer<ServerNode> consumer) {
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this.servers.stream().forEach(consumer);
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}
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public static class Connection {
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public final int index;
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public double weight;
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private Connection(int index, double weight) {
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this.index = index;
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this.weight = weight;
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}
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}
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}
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96
src/main/java/net/berack/upo/valpre/sim/ServerNode.java
Normal file
96
src/main/java/net/berack/upo/valpre/sim/ServerNode.java
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@@ -0,0 +1,96 @@
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package net.berack.upo.valpre.sim;
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import net.berack.upo.valpre.rand.Distribution;
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import net.berack.upo.valpre.rand.Rng;
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/**
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* Represents a node in the network. It can be a source, a queue, or a sink
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* based on the configuration passed as parameters.
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*/
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public class ServerNode {
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public final String name;
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public final int maxServers;
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public final int spawnArrivals;
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public final Distribution distribution;
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/**
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* Creates a source node with the given name and distribution.
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* It swpawns infinite arrivals (Integer.MAX_VALUE) that are served by infinite
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* servers (Integer.MAX_VALUE).
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*
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* @param name The name of the node.
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* @param distribution The distribution of the inter-arrival times.
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* @return The created source node.
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*/
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public static ServerNode createSource(String name, Distribution distribution) {
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return new ServerNode(name, Integer.MAX_VALUE, distribution, Integer.MAX_VALUE);
|
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}
|
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|
||||
/**
|
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* Creates a source node with the given name, distribution, and number of
|
||||
* arrivals to spawn that are served by infinite servers (Integer.MAX_VALUE).
|
||||
*
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||||
* @param name The name of the node.
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||||
* @param distribution The distribution of the inter-arrival times.
|
||||
* @param spawnArrivals The number of arrivals to spawn.
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* @return The created source node.
|
||||
*/
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||||
public static ServerNode createLimitedSource(String name, Distribution distribution, int spawnArrivals) {
|
||||
return new ServerNode(name, Integer.MAX_VALUE, distribution, spawnArrivals);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a queue node with the given name, maximum number of servers, and
|
||||
* distribution.
|
||||
*
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||||
* @param name The name of the node.
|
||||
* @param maxServers The maximum number of servers in the queue.
|
||||
* @param distribution The distribution of the service times.
|
||||
* @return The created queue node.
|
||||
*/
|
||||
public static ServerNode createQueue(String name, int maxServers, Distribution distribution) {
|
||||
return new ServerNode(name, maxServers, distribution, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a generic node with the given name and distribution.
|
||||
*
|
||||
* @param name The name of the node.
|
||||
* @param maxServers The maximum number of servers in the queue.
|
||||
* @param distribution The distribution of the service times.
|
||||
* @param spawnArrivals The number of arrivals to spawn.
|
||||
*/
|
||||
public ServerNode(String name, int maxServers, Distribution distribution, int spawnArrivals) {
|
||||
this.name = name;
|
||||
this.maxServers = maxServers;
|
||||
this.distribution = distribution;
|
||||
this.spawnArrivals = spawnArrivals;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a positive sample from the distribution.
|
||||
* This is useful if you need to generate a positive value from a distribution
|
||||
* that can generate negative values. For example, the normal distribution.
|
||||
*
|
||||
* @param rng The random number generator to use.
|
||||
* @return A positive sample from the distribution.
|
||||
*/
|
||||
public double getPositiveSample(Rng rng) {
|
||||
double sample;
|
||||
do {
|
||||
sample = this.distribution.sample(rng);
|
||||
} while (sample < 0);
|
||||
return sample;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if the node should spawn an arrival based on the number of
|
||||
* arrivals.
|
||||
*
|
||||
* @param numArrivals The number of arrivals to check against.
|
||||
* @return True if the node should spawn an arrival, false otherwise.
|
||||
*/
|
||||
public boolean shouldSpawnArrival(double numArrivals) {
|
||||
return this.spawnArrivals > numArrivals;
|
||||
}
|
||||
}
|
||||
226
src/main/java/net/berack/upo/valpre/sim/Simulation.java
Normal file
226
src/main/java/net/berack/upo/valpre/sim/Simulation.java
Normal file
@@ -0,0 +1,226 @@
|
||||
package net.berack.upo.valpre.sim;
|
||||
|
||||
import java.util.ArrayDeque;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.PriorityQueue;
|
||||
|
||||
import net.berack.upo.valpre.rand.Rng;
|
||||
import net.berack.upo.valpre.sim.stats.NetStatistics;
|
||||
import net.berack.upo.valpre.sim.stats.NetStatistics.Statistics;
|
||||
|
||||
/**
|
||||
* Process an entire run of the simulation.
|
||||
*/
|
||||
public final class Simulation {
|
||||
private final Net net;
|
||||
private final Map<String, NodeBehavior> nodes;
|
||||
private final PriorityQueue<Event> fel;
|
||||
private final EndCriteria[] criterias;
|
||||
private final long timeStartedNano;
|
||||
private final long seed;
|
||||
private final Rng rng;
|
||||
private double time;
|
||||
|
||||
/**
|
||||
* Creates a new run of the simulation with the given nodes and random number
|
||||
* generator.
|
||||
*
|
||||
* @param nodes The nodes in the network.
|
||||
* @param rng The random number generator to use.
|
||||
* @param criterias when the simulation has to end.
|
||||
*/
|
||||
public Simulation(Net net, Rng rng, EndCriteria... criterias) {
|
||||
this.net = net;
|
||||
this.nodes = new HashMap<>();
|
||||
this.fel = new PriorityQueue<>();
|
||||
this.criterias = criterias;
|
||||
this.timeStartedNano = System.nanoTime();
|
||||
this.seed = rng.getSeed();
|
||||
this.rng = rng;
|
||||
this.time = 0.0d;
|
||||
|
||||
// Initial arrivals (if spawned)
|
||||
net.forEachNode(node -> {
|
||||
this.nodes.put(node.name, new NodeBehavior());
|
||||
if (node.shouldSpawnArrival(0))
|
||||
this.addArrival(node);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs the simulation until a given criteria is met.
|
||||
*
|
||||
* @return The final statistics the network.
|
||||
*/
|
||||
public NetStatistics.RunResult run() {
|
||||
while (!this.hasEnded())
|
||||
this.processNextEvent();
|
||||
return this.endSimulation();
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes the next event in the future event list.
|
||||
* This method will throw NullPointerException if there are no more events.
|
||||
* You should check if the simulation has ended before calling this method.
|
||||
*
|
||||
* @see #hasEnded()
|
||||
*/
|
||||
public void processNextEvent() {
|
||||
var event = fel.poll();
|
||||
var node = event.node;
|
||||
var behaviour = this.nodes.get(node.name);
|
||||
this.time = event.time;
|
||||
|
||||
switch (event.type) {
|
||||
case ARRIVAL -> {
|
||||
if (behaviour.updateArrival(event.time, node.maxServers))
|
||||
this.addDeparture(node);
|
||||
}
|
||||
case DEPARTURE -> {
|
||||
if (behaviour.updateDeparture(event.time))
|
||||
this.addDeparture(node);
|
||||
|
||||
var next = this.net.getChildOf(node, this.rng);
|
||||
if (next != null) {
|
||||
this.addArrival(next);
|
||||
}
|
||||
if (node.shouldSpawnArrival(behaviour.stats.numArrivals)) {
|
||||
this.addArrival(node);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Ends the simulation and returns the statistics of the network.
|
||||
*
|
||||
* @return The statistics of the network.
|
||||
*/
|
||||
public NetStatistics.RunResult endSimulation() {
|
||||
var elapsed = System.nanoTime() - this.timeStartedNano;
|
||||
var nodes = new HashMap<String, Statistics>();
|
||||
for (var entry : this.nodes.entrySet())
|
||||
nodes.put(entry.getKey(), entry.getValue().stats);
|
||||
|
||||
return new NetStatistics.RunResult(this.seed, this.time, elapsed, nodes);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the current time.
|
||||
*
|
||||
* @return a double representing the current time of the simulation.
|
||||
*/
|
||||
public double getTime() {
|
||||
return this.time;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the node requested by the name passed as a string.
|
||||
*
|
||||
* @param node the name of the node
|
||||
* @return the node
|
||||
*/
|
||||
public NodeBehavior getNode(String node) {
|
||||
return this.getNode(node);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds an arrival event to the future event list. The event is created based
|
||||
* on the given node, and no delay is added.
|
||||
*
|
||||
* @param node The node to create the event for.
|
||||
*/
|
||||
public void addArrival(ServerNode node) {
|
||||
var event = Event.newArrival(node, this.time);
|
||||
fel.add(event);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a departure event to the future event list. The event is created based
|
||||
* on the given node, and the delay is determined by the node's distribution.
|
||||
*
|
||||
* @param node The node to create the event for.
|
||||
*/
|
||||
public void addDeparture(ServerNode node) {
|
||||
var delay = node.getPositiveSample(this.rng);
|
||||
var event = Event.newDeparture(node, this.time + delay);
|
||||
fel.add(event);
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if the simulation has finshed based on the given criteria.
|
||||
*
|
||||
* @return True if the simulation should end, false otherwise.
|
||||
*/
|
||||
public boolean hasEnded() {
|
||||
if (fel.isEmpty()) {
|
||||
return true;
|
||||
}
|
||||
for (var c : this.criterias) {
|
||||
if (c.shouldEnd(this)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Represents a summary of the behavior of a server node in the network.
|
||||
* It is used by the simulation to track the number of arrivals and departures,
|
||||
* the maximum queue length, the busy time, and the response time.
|
||||
*/
|
||||
public static class NodeBehavior {
|
||||
public int numServerBusy = 0;
|
||||
public final Statistics stats = new Statistics();
|
||||
private final ArrayDeque<Double> queue = new ArrayDeque<>();
|
||||
|
||||
/**
|
||||
* TODO
|
||||
*
|
||||
* @param time
|
||||
* @param maxServers
|
||||
* @return
|
||||
*/
|
||||
public boolean updateArrival(double time, int maxServers) {
|
||||
var total = this.stats.averageQueueLength * this.stats.numArrivals;
|
||||
|
||||
this.queue.add(time);
|
||||
this.stats.numArrivals++;
|
||||
this.stats.averageQueueLength = (total + this.queue.size()) / this.stats.numArrivals;
|
||||
this.stats.maxQueueLength = Math.max(this.stats.maxQueueLength, this.queue.size());
|
||||
|
||||
var startDeparture = maxServers > this.numServerBusy;
|
||||
if (startDeparture) {
|
||||
this.numServerBusy++;
|
||||
} else {
|
||||
this.stats.busyTime += time - this.stats.lastEventTime;
|
||||
}
|
||||
|
||||
this.stats.lastEventTime = time;
|
||||
return startDeparture;
|
||||
}
|
||||
|
||||
/**
|
||||
* TODO
|
||||
*
|
||||
* @param time
|
||||
* @return
|
||||
*/
|
||||
public boolean updateDeparture(double time) {
|
||||
var startService = this.queue.poll();
|
||||
var response = time - startService;
|
||||
|
||||
var startDeparture = this.queue.size() >= this.numServerBusy;
|
||||
if (!startDeparture) {
|
||||
this.numServerBusy--;
|
||||
}
|
||||
|
||||
this.stats.numDepartures++;
|
||||
this.stats.responseTime += response;
|
||||
this.stats.busyTime += time - this.stats.lastEventTime;
|
||||
this.stats.lastEventTime = time;
|
||||
return startDeparture;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,85 @@
|
||||
package net.berack.upo.valpre.sim;
|
||||
|
||||
import java.util.concurrent.ExecutionException;
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.concurrent.Future;
|
||||
|
||||
import net.berack.upo.valpre.rand.Rng;
|
||||
import net.berack.upo.valpre.rand.Rngs;
|
||||
import net.berack.upo.valpre.sim.stats.NetStatistics;
|
||||
import net.berack.upo.valpre.sim.stats.NetStatistics.RunResult;
|
||||
|
||||
/**
|
||||
* A network simulation that uses a discrete event simulation to model the
|
||||
* behavior of a network of servers.
|
||||
*/
|
||||
public class SimulationMultiple {
|
||||
private final Net net;
|
||||
|
||||
public SimulationMultiple(Net net) {
|
||||
this.net = net;
|
||||
}
|
||||
|
||||
/**
|
||||
* Run the simualtion multiple times with the given seed and number of runs.
|
||||
* The runs are calculated one after the other. For a parallel run see
|
||||
* {@link #runParallel(long, int, EndCriteria...)}.
|
||||
*
|
||||
* @param seed The seed to use for the random number generator.
|
||||
* @param runs The number of runs to perform.
|
||||
* @param criterias The criteria to determine when to end the simulation. If
|
||||
* null then the simulation will run until there are no more
|
||||
* events.
|
||||
* @return The statistics the network.
|
||||
*/
|
||||
public NetStatistics run(long seed, int runs, EndCriteria... criterias) {
|
||||
var rng = new Rng(seed);
|
||||
var stats = new RunResult[runs];
|
||||
|
||||
for (int i = 0; i < runs; i++) {
|
||||
var sim = new Simulation(this.net, rng, criterias);
|
||||
stats[i] = sim.run();
|
||||
}
|
||||
return new NetStatistics(stats);
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs the simulation multiple times with the given seed and number of runs.
|
||||
* The runs are calculated in parallel using the given number of threads.
|
||||
* The maximum number of threads are determined by the available processors
|
||||
* and the number of runs.
|
||||
*
|
||||
* @param seed The seed to use for the random number generator.
|
||||
* @param runs The number of runs to perform.
|
||||
* @param criterias The criteria to determine when to end the simulation. If
|
||||
* null then the simulation will run until there are no more
|
||||
* events.
|
||||
* @return The statistics the network.
|
||||
* @throws InterruptedException If the threads are interrupted.
|
||||
* @throws ExecutionException If the one of the threads has been aborted.
|
||||
*/
|
||||
public NetStatistics runParallel(long seed, int runs, EndCriteria... criterias)
|
||||
throws InterruptedException, ExecutionException {
|
||||
var rngs = new Rngs(seed);
|
||||
var results = new NetStatistics.RunResult[runs];
|
||||
var futures = new Future[runs];
|
||||
|
||||
var numThreads = Math.min(runs, Runtime.getRuntime().availableProcessors());
|
||||
try (var threads = Executors.newFixedThreadPool(numThreads)) {
|
||||
for (int i = 0; i < runs; i++) {
|
||||
final var id = i;
|
||||
futures[i] = threads.submit(() -> {
|
||||
var sim = new Simulation(this.net, rngs.getRng(id), criterias);
|
||||
results[id] = sim.run();
|
||||
});
|
||||
}
|
||||
|
||||
for (var i = 0; i < runs; i++) {
|
||||
futures[i].get();
|
||||
}
|
||||
|
||||
return new NetStatistics(results);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
package net.berack.upo.valpre.sim.stats;
|
||||
|
||||
/**
|
||||
* TODO
|
||||
*/
|
||||
public class ConsoleTable {
|
||||
|
||||
private StringBuilder builder = new StringBuilder();
|
||||
private final int maxLen;
|
||||
private final String border;
|
||||
|
||||
/**
|
||||
* TODO
|
||||
*
|
||||
* @param header
|
||||
*/
|
||||
public ConsoleTable(String... header) {
|
||||
var max = 0;
|
||||
for (var name : header)
|
||||
max = Math.max(max, name.length());
|
||||
this.maxLen = max + 2;
|
||||
this.border = ("+" + "═".repeat(maxLen)).repeat(header.length) + "+\n";
|
||||
this.builder.append(border);
|
||||
this.addRow(header);
|
||||
}
|
||||
|
||||
/**
|
||||
* TODO
|
||||
*
|
||||
* @param values
|
||||
*/
|
||||
public void addRow(String... values) {
|
||||
for (var val : values) {
|
||||
var diff = maxLen - val.length();
|
||||
var first = (int) Math.ceil(diff / 2.0);
|
||||
builder.append('║');
|
||||
builder.append(" ".repeat(first));
|
||||
builder.append(val);
|
||||
builder.append(" ".repeat(diff - first));
|
||||
}
|
||||
|
||||
builder.append("║\n");
|
||||
builder.append(border);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return builder.toString();
|
||||
}
|
||||
}
|
||||
230
src/main/java/net/berack/upo/valpre/sim/stats/NetStatistics.java
Normal file
230
src/main/java/net/berack/upo/valpre/sim/stats/NetStatistics.java
Normal file
@@ -0,0 +1,230 @@
|
||||
package net.berack.upo.valpre.sim.stats;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* TODO
|
||||
*/
|
||||
public class NetStatistics {
|
||||
public final RunResult[] runs;
|
||||
public final RunResult average;
|
||||
public final RunResult variance;
|
||||
|
||||
/**
|
||||
* TODO
|
||||
*
|
||||
* @param runs
|
||||
*/
|
||||
public NetStatistics(RunResult... runs) {
|
||||
this.runs = runs;
|
||||
this.average = calcAvg(runs);
|
||||
this.variance = calcVar(this.average, runs);
|
||||
}
|
||||
|
||||
/**
|
||||
* TODO
|
||||
*
|
||||
* @param runs
|
||||
* @return
|
||||
*/
|
||||
public static RunResult calcAvg(RunResult... runs) {
|
||||
var avgTime = 0.0d;
|
||||
var avgElapsed = 0L;
|
||||
var nodes = new HashMap<String, Statistics>();
|
||||
|
||||
for (var run : runs) {
|
||||
avgTime += run.simulationTime;
|
||||
avgElapsed += run.timeElapsedNano;
|
||||
|
||||
for (var entry : run.nodes.entrySet()) {
|
||||
var stat = nodes.computeIfAbsent(entry.getKey(), _ -> new Statistics());
|
||||
var other = entry.getValue();
|
||||
stat.numDepartures += other.numDepartures;
|
||||
stat.numArrivals += other.numArrivals;
|
||||
stat.busyTime += other.busyTime;
|
||||
stat.responseTime += other.responseTime;
|
||||
stat.lastEventTime += other.lastEventTime;
|
||||
stat.averageQueueLength += other.averageQueueLength;
|
||||
stat.maxQueueLength = Math.max(stat.maxQueueLength, other.maxQueueLength);
|
||||
}
|
||||
}
|
||||
|
||||
avgTime /= runs.length;
|
||||
avgElapsed /= runs.length;
|
||||
for (var stat : nodes.values()) {
|
||||
stat.numDepartures /= runs.length;
|
||||
stat.numArrivals /= runs.length;
|
||||
stat.busyTime /= runs.length;
|
||||
stat.responseTime /= runs.length;
|
||||
stat.lastEventTime /= runs.length;
|
||||
stat.averageQueueLength /= runs.length;
|
||||
}
|
||||
return new RunResult(runs[0].seed, avgTime, avgElapsed, nodes);
|
||||
}
|
||||
|
||||
/**
|
||||
* TODO
|
||||
*
|
||||
* @param avg
|
||||
* @param runs
|
||||
* @return
|
||||
*/
|
||||
public static RunResult calcVar(RunResult avg, RunResult... runs) {
|
||||
var varTime = 0.0d;
|
||||
var varElapsed = 0L;
|
||||
var nodes = new HashMap<String, Statistics>();
|
||||
|
||||
for (var run : runs) {
|
||||
varTime += Math.pow(run.simulationTime - avg.simulationTime, 2);
|
||||
varElapsed += Math.pow(run.timeElapsedNano - avg.simulationTime, 2);
|
||||
|
||||
for (var entry : run.nodes.entrySet()) {
|
||||
var stat = nodes.computeIfAbsent(entry.getKey(), _ -> new Statistics());
|
||||
var average = avg.nodes.get(entry.getKey());
|
||||
var other = entry.getValue();
|
||||
stat.numDepartures += Math.pow(other.numDepartures - average.numDepartures, 2);
|
||||
stat.numArrivals += Math.pow(other.numArrivals - average.numArrivals, 2);
|
||||
stat.busyTime += Math.pow(other.busyTime - average.busyTime, 2);
|
||||
stat.responseTime += Math.pow(other.responseTime - average.responseTime, 2);
|
||||
stat.lastEventTime += Math.pow(other.lastEventTime - average.lastEventTime, 2);
|
||||
stat.averageQueueLength += Math.pow(other.averageQueueLength - average.averageQueueLength, 2);
|
||||
}
|
||||
}
|
||||
|
||||
varTime /= runs.length - 1;
|
||||
varElapsed /= runs.length - 1;
|
||||
for (var stat : nodes.values()) {
|
||||
stat.numDepartures /= runs.length - 1;
|
||||
stat.numArrivals /= runs.length - 1;
|
||||
stat.busyTime /= runs.length - 1;
|
||||
stat.responseTime /= runs.length - 1;
|
||||
stat.lastEventTime /= runs.length - 1;
|
||||
stat.averageQueueLength /= runs.length - 1;
|
||||
}
|
||||
|
||||
return new RunResult(runs[0].seed, varTime, varElapsed, nodes);
|
||||
}
|
||||
|
||||
/**
|
||||
* Represents the statistics of a network simulation.
|
||||
* It is used by the simulation to track the behavior of the network and its
|
||||
* nodes, including the number of arrivals and departures, the maximum queue
|
||||
* length, the busy time, and the response time.
|
||||
*/
|
||||
public static class RunResult {
|
||||
public final Map<String, Statistics> nodes;
|
||||
public final long seed;
|
||||
public final double simulationTime;
|
||||
public final long timeElapsedNano;
|
||||
|
||||
/**
|
||||
* Creates a new statistics object for the given collection of server nodes and
|
||||
* random number generator.
|
||||
*
|
||||
* @param nodes The collection of server nodes to track.
|
||||
* @param rng The random number generator to use.
|
||||
*/
|
||||
public RunResult(long seed, double time, long elapsed, Map<String, Statistics> nodes) {
|
||||
this.seed = seed;
|
||||
this.simulationTime = time;
|
||||
this.timeElapsedNano = elapsed;
|
||||
this.nodes = nodes;
|
||||
}
|
||||
|
||||
/**
|
||||
* Print a summary of the statistics to the console.
|
||||
* The summary includes the seed, the simulation time, the elapsed time, and
|
||||
* the statistics for each node in the network.
|
||||
*/
|
||||
public String getSummary() {
|
||||
var size = (int) Math.ceil(Math.log10(this.simulationTime));
|
||||
var iFormat = "%" + size + ".0f";
|
||||
var fFormat = "%" + (size + 4) + ".3f";
|
||||
var builder = new StringBuilder();
|
||||
|
||||
for (var entry : this.nodes.entrySet()) {
|
||||
var stats = entry.getValue();
|
||||
var busy = stats.busyTime * 100 / stats.lastEventTime;
|
||||
var avgResp = stats.responseTime / stats.numDepartures;
|
||||
|
||||
builder.append("===== " + entry.getKey() + " =====\n");
|
||||
builder.append(String.format(" Arrivals: \t" + iFormat + "\n", stats.numArrivals));
|
||||
builder.append(String.format(" Departures:\t" + iFormat + "\n", stats.numDepartures));
|
||||
builder.append(String.format(" Max Queue: \t" + iFormat + "\n", stats.maxQueueLength));
|
||||
builder.append(String.format(" Avg Queue: \t" + fFormat + "\n", stats.averageQueueLength));
|
||||
builder.append(String.format(" Response: \t" + fFormat + "\n", avgResp));
|
||||
builder.append(String.format(" Busy %%: \t" + fFormat + "\n", busy));
|
||||
builder.append(String.format(" Last Event:\t" + fFormat + "\n", stats.lastEventTime));
|
||||
}
|
||||
return builder.toString();
|
||||
}
|
||||
|
||||
/**
|
||||
* TODO
|
||||
*/
|
||||
public String getSummaryAsTable() {
|
||||
var size = (int) Math.ceil(Math.log10(this.simulationTime));
|
||||
var iFormat = "%" + size + ".0f";
|
||||
var fFormat = "%" + (size + 4) + ".3f";
|
||||
|
||||
String[] h = { "Node", "Arrivals", "Departures", "Max Queue", "Avg Queue", "Response", "Busy %",
|
||||
"Last Event" };
|
||||
var table = new ConsoleTable(h);
|
||||
|
||||
for (var entry : this.nodes.entrySet()) {
|
||||
var stats = entry.getValue();
|
||||
table.addRow(
|
||||
entry.getKey(),
|
||||
String.format(iFormat, stats.numArrivals),
|
||||
String.format(iFormat, stats.numDepartures),
|
||||
String.format(iFormat, stats.maxQueueLength),
|
||||
String.format(fFormat, stats.averageQueueLength),
|
||||
String.format(fFormat, stats.responseTime / stats.numDepartures),
|
||||
String.format(fFormat, stats.busyTime * 100 / stats.lastEventTime),
|
||||
String.format(fFormat, stats.lastEventTime));
|
||||
}
|
||||
return table.toString();
|
||||
}
|
||||
|
||||
/**
|
||||
* TODO
|
||||
*/
|
||||
public String getHeader() {
|
||||
var size = (int) Math.ceil(Math.log10(this.simulationTime));
|
||||
var format = "%" + (size + 4) + ".3f";
|
||||
var builder = new StringBuilder();
|
||||
builder.append("===== Net Stats =====\n");
|
||||
builder.append(String.format("Seed: \t%d\n", this.seed));
|
||||
builder.append(String.format("Simulation: \t" + format + "\n", this.simulationTime));
|
||||
builder.append(String.format("Elapsed: \t" + format + "ms\n", this.timeElapsedNano / 1e6));
|
||||
return builder.toString();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* TODO
|
||||
*/
|
||||
public static class Statistics {
|
||||
public double numArrivals = 0;
|
||||
public double numDepartures = 0;
|
||||
public double maxQueueLength = 0;
|
||||
public double averageQueueLength = 0.0d;
|
||||
public double busyTime = 0.0d;
|
||||
public double responseTime = 0.0d;
|
||||
public double lastEventTime = 0.0d;
|
||||
|
||||
/**
|
||||
* Resets the statistics to their initial values.
|
||||
*/
|
||||
public void reset() {
|
||||
this.numArrivals = 0;
|
||||
this.numDepartures = 0;
|
||||
this.maxQueueLength = 0;
|
||||
this.averageQueueLength = 0.0d;
|
||||
this.busyTime = 0.0d;
|
||||
this.responseTime = 0.0d;
|
||||
this.lastEventTime = 0.0d;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user