Documenting 03
- added docs for all things - added methods for accessing entity stats - refactored some names
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@@ -39,11 +39,3 @@ pub mod generator;
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pub mod cell;
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pub mod config;
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pub mod entities;
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pub fn start_game() {
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let mut game = game::Rogue::new();
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loop {
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println!("{}", game);
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game.compute_turn();
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}
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}
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